语言模型既展示了定量的改进,又展示了新的定性功能,随着规模的增加。尽管它们具有潜在的变革性影响,但这些新能力的特征却很差。为了为未来的研究提供信息,为破坏性的新模型能力做准备,并改善社会有害的效果,至关重要的是,我们必须了解目前和近乎未来的能力和语言模型的局限性。为了应对这一挑战,我们介绍了超越模仿游戏基准(Big Bench)。 Big Bench目前由204个任务组成,由132家机构的442位作者贡献。任务主题是多样的,从语言学,儿童发展,数学,常识性推理,生物学,物理学,社会偏见,软件开发等等。 Big-Bench专注于被认为超出当前语言模型的功能的任务。我们评估了OpenAI的GPT型号,Google内部密集变压器体系结构和大型基础上的开关稀疏变压器的行为,跨越了数百万到数十亿个参数。此外,一个人类专家评估者团队执行了所有任务,以提供强大的基准。研究结果包括:模型性能和校准都随规模改善,但绝对的术语(以及与评估者的性能相比);在模型类中的性能非常相似,尽管带有稀疏性。逐渐和预测的任务通常涉及大量知识或记忆成分,而在临界规模上表现出“突破性”行为的任务通常涉及多个步骤或组成部分或脆性指标;社交偏见通常会随着含糊不清的环境而随着规模而增加,但这可以通过提示来改善。
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数据增强是自然语言处理(NLP)模型的鲁棒性评估的重要组成部分,以及增强他们培训的数据的多样性。在本文中,我们呈现NL-Cogmenter,这是一种新的参与式Python的自然语言增强框架,它支持创建两个转换(对数据的修改)和过滤器(根据特定功能的数据拆分)。我们描述了框架和初始的117个变换和23个过滤器,用于各种自然语言任务。我们通过使用其几个转换来分析流行自然语言模型的鲁棒性来证明NL-Upmenter的功效。基础架构,Datacards和稳健性分析结果在NL-Augmenter存储库上公开可用(\ url {https://github.com/gem-benchmark/nl-augmenter})。
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指导神经网络设计的方法的开发是深度学习理论的重要开放挑战。作为原则神经体系结构设计的范式,我们提出了高性能内核的翻译,它们对第一原理设计更好地理解和适合于等效的网络体系结构,这些网络体系结构具有较高的效率,灵活性和功能学习。为此,我们建设性地证明,只有适当的激活函数选择,任何一个正阳性点 - 产品核可以实现为完全连接的神经网络的NNGP或神经切线核,只有一个隐藏的层。我们通过数值验证我们的构建,并证明了其在多个实验中有限完全连接网络的设计工具。
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Classically, the development of humanoid robots has been sequential and iterative. Such bottom-up design procedures rely heavily on intuition and are often biased by the designer's experience. Exploiting the non-linear coupled design space of robots is non-trivial and requires a systematic procedure for exploration. We adopt the top-down design strategy, the V-model, used in automotive and aerospace industries. Our co-design approach identifies non-intuitive designs from within the design space and obtains the maximum permissible range of the design variables as a solution space, to physically realise the obtained design. We show that by constructing the solution space, one can (1) decompose higher-level requirements onto sub-system-level requirements with tolerance, alleviating the "chicken-or-egg" problem during the design process, (2) decouple the robot's morphology from its controller, enabling greater design flexibility, (3) obtain independent sub-system level requirements, reducing the development time by parallelising the development process.
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Data compression is becoming critical for storing scientific data because many scientific applications need to store large amounts of data and post process this data for scientific discovery. Unlike image and video compression algorithms that limit errors to primary data, scientists require compression techniques that accurately preserve derived quantities of interest (QoIs). This paper presents a physics-informed compression technique implemented as an end-to-end, scalable, GPU-based pipeline for data compression that addresses this requirement. Our hybrid compression technique combines machine learning techniques and standard compression methods. Specifically, we combine an autoencoder, an error-bounded lossy compressor to provide guarantees on raw data error, and a constraint satisfaction post-processing step to preserve the QoIs within a minimal error (generally less than floating point error). The effectiveness of the data compression pipeline is demonstrated by compressing nuclear fusion simulation data generated by a large-scale fusion code, XGC, which produces hundreds of terabytes of data in a single day. Our approach works within the ADIOS framework and results in compression by a factor of more than 150 while requiring only a few percent of the computational resources necessary for generating the data, making the overall approach highly effective for practical scenarios.
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We consider the problem of continually releasing an estimate of the population mean of a stream of samples that is user-level differentially private (DP). At each time instant, a user contributes a sample, and the users can arrive in arbitrary order. Until now these requirements of continual release and user-level privacy were considered in isolation. But, in practice, both these requirements come together as the users often contribute data repeatedly and multiple queries are made. We provide an algorithm that outputs a mean estimate at every time instant $t$ such that the overall release is user-level $\varepsilon$-DP and has the following error guarantee: Denoting by $M_t$ the maximum number of samples contributed by a user, as long as $\tilde{\Omega}(1/\varepsilon)$ users have $M_t/2$ samples each, the error at time $t$ is $\tilde{O}(1/\sqrt{t}+\sqrt{M}_t/t\varepsilon)$. This is a universal error guarantee which is valid for all arrival patterns of the users. Furthermore, it (almost) matches the existing lower bounds for the single-release setting at all time instants when users have contributed equal number of samples.
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Nonnegative matrix factorization can be used to automatically detect topics within a corpus in an unsupervised fashion. The technique amounts to an approximation of a nonnegative matrix as the product of two nonnegative matrices of lower rank. In this paper, we show this factorization can be combined with regression on a continuous response variable. In practice, the method performs better than regression done after topics are identified and retrains interpretability.
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Despite the remarkable success achieved by graph convolutional networks for functional brain activity analysis, the heterogeneity of functional patterns and the scarcity of imaging data still pose challenges in many tasks. Transferring knowledge from a source domain with abundant training data to a target domain is effective for improving representation learning on scarce training data. However, traditional transfer learning methods often fail to generalize the pre-trained knowledge to the target task due to domain discrepancy. Self-supervised learning on graphs can increase the generalizability of graph features since self-supervision concentrates on inherent graph properties that are not limited to a particular supervised task. We propose a novel knowledge transfer strategy by integrating meta-learning with self-supervised learning to deal with the heterogeneity and scarcity of fMRI data. Specifically, we perform a self-supervised task on the source domain and apply meta-learning, which strongly improves the generalizability of the model using the bi-level optimization, to transfer the self-supervised knowledge to the target domain. Through experiments on a neurological disorder classification task, we demonstrate that the proposed strategy significantly improves target task performance by increasing the generalizability and transferability of graph-based knowledge.
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One of the major errors affecting GNSS signals in urban canyons is GNSS multipath error. In this work, we develop a Gazebo plugin which utilizes a ray tracing technique to account for multipath effects in a virtual urban canyon environment using virtual satellites. This software plugin balances accuracy and computational complexity to run the simulation in real-time for both software-in-the-loop (SITL) and hardware-in-the-loop (HITL) testing. We also construct a 3D virtual environment of Hong Kong and compare the results from our plugin with the GNSS data in the publicly available Urban-Nav dataset, to validate the efficacy of the proposed Gazebo Plugin. The plugin is openly available to all the researchers in the robotics community. https://github.com/kpant14/multipath_sim
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In this work, we used a semi-supervised learning method to train deep learning model that can segment the brain MRI images. The semi-supervised model uses less labeled data, and the performance is competitive with the supervised model with full labeled data. This framework could reduce the cost of labeling MRI images. We also introduced robust loss to reduce the noise effects of inaccurate labels generated in semi-supervised learning.
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